09/30/18 Progress Update!
Hello, hello~
Wow, the last update was in January. It's September already!
Like I'd said in my previous post, I'm focusing on school right now... But I've been doing what I can. I can't give you a solid date for the next demo because I work on it on and off during my rotations, but I just want to thank you for your patience and support!
Here's a few finished CGs to show that I'm alive! Ahaha...
The demo will have 8 CGs! I'm a bit worried about how I pace their appearance , but I read somewhere that it's ok to put as many as I want... I kinda want to put a lot... hahaha... (why do I do this to myself?). But what do you guys think? I know CGs are special and I don't want to overwhelm you with a CG every 5 minutes... How can I make these moments more special for you? What sort of expectations do you have for these moments?
And, before I leave for like another year (hopefully not)...
Meet Matt!
Maybe you'll see more of him in the demo!
Anyways, until next time~
After-Party Chemistry Demo v. 3.0
Let's study together!
Status | In development |
Author | xxmissarichanxx |
Genre | Visual Novel, Educational |
Tags | Comedy, Dating Sim, Female Protagonist, Multiple Endings, Narrative, Otome, Romance, Slice Of Life, Story Rich |
Languages | English |
More posts
- Devlog #14 It's Been 10 Years c'':Aug 08, 2023
- Devlog #13 (May 2022 Update)Jun 05, 2022
- Devlog #12 (April 2022 Update)Apr 28, 2022
- Demo v.3.1 is here!Mar 20, 2022
- New Demo Coming March 20 + Discord and Patreon ChangesFeb 25, 2022
- Happy Valentines Day 2022!Feb 14, 2022
- Late October UpdateOct 30, 2021
- October Update + Patreon LaunchOct 01, 2021
- A Fat Update!Aug 28, 2021
- Late March UpdateApr 11, 2020
Comments
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Welcome (temporarily) back! The CG previews are gorgeous and I still feel like it doesn't matter how many you decide to show, if it matters for the moment then go for it! Or if you are that undecided just pick and choose and have some CGs show up in the final that weren't there in the demos.
Thank you as always for your comments and feedback! Hahaha, ok! I'll do what I think works best C: